Wednesday, 14 September 2016

How to: Basing in the Realm of Death

I haven't seen too many basing tutorials for Age of Sigmar and thought I would throw this one into the mix for people to enjoy. It is a variation on a few techniques and tutorials I have seen floating around the web to make lava or to create the impression of an energy impact.

The idea behind this base is that the malignant magics of the realm of death are seeping up and forcing their way through the earth as battle is joined on the plains of Shyish.

1. Swirl your colours of death together. I elected to use several of the paints which I have used for spirits in this army: Xereus Purple, Baharroth Blue, Celestra Grey, Ulthuan Grey and Ceramite White

2. The base is covered in a layer of clear PVA glue. This will help the Martian Ironearth crack more dramatically.

3. When the PVA is dry put a good coating of Martian Ironearth over the base. On larger bases you will see it start to crack and separate mere seconds after application due to the PVA so make sure you work quickly. To help the effect I like to hold the drying Ironearth under a hairdryer for a few minutes as well; holding the hairdryer about 12 inches away from the base so as not to warp the plastic when on full heat.

4. When the base is dry some abaddon black is lightly dry brushed over the top just to help darken the earth and create contrast with the magical colours beneath.

5. The lip of the base is painted with Naggaroth Night mixed with a small amount of Xereus Purple (about 2:1). I then like to finish the base off with some Mordheim Turf and a little splatter of blood. When I come to stick together my Flesh-Eaters I will also paint up the odd skull and bits of bone to glue onto the base as well to help break it ups bit.

Below are some examples of this technique used on larger bases and also demonstrating how it can be done to make it appear as if spirits are rising out of the tortured earth.

Best of luck with your own basing in the Mortal Realms!

Wednesday, 31 August 2016

Game of Thrones - The Mad Queen

Season 6 Finale SPOILERS Ahead!

Continue at your own risk!

I really enjoyed Season 6 of Game of Thrones. While I had a few issues with one or two storylines and some of the pacing; I did find it a big improvement over season 5 (which I really didn't like i.e. Dorne) and there were lots of scenes and surprises I really enjoyed. The last two episodes in particular were excellent and it is a real shame that their director, Miguel Sapochnik, has been nabbed by Netflix and won't be directing any episodes in season 7.

While Battle of the Bastards was a true spectacle perhaps one of the best visual representations of the grim realities of medieval warfare I have ever seen, the final episode: The Winds of Winter was a plot and character driven rollercoaster I really enjoyed. The first fifteen minutes or so in Kings Landing for me was the standout part of the season.

The piece of music which accompanied Cersi's revenge on House Tyrell and the Faith, quite fittingly called 'The Light of the Seven', was brilliant if a little different to the usual score given the use of a piano and an organ. The entire segment very much felt like the ending of one of the Godfather films where we see Michael orchestrate revenge on all those who have slighted him at once.

The climax of course was the burning of the Sept of Baelor where wildfire caches that have remained hidden since the days of the Mad King are lit by Qyburn's little birds. I have already seen one or two spectacular pieces of art based around this scene and I felt inspired to do one myself which I have titled: 'The Mad Queen'.

Saturday, 13 August 2016

Contest of Night Winner!

The other day I entered the Contest of Night that author Josh Reynolds was holding on his website with his recent Realmgate Wars book: 'Mortarch of Night' as the prize. As I have decided to finally take the plunge into Age of Sigmar I thought I might as well enter and get myself a free signed book. 

I was therefore delighted to discover that Josh really liked my miniature and selected it as the winning entry for the contest! You can see the post announcing me as the winner here on his blog: Hunting Monsters. This was quite the nice surprise for me after a series of minor life mishaps and I really look forward to reading this book and delving deeper into the Age of Sigmar. 

Enthused by this win I hope to finally get around to finishing writing my review of 'Bladestorm' by Gav Thorpe and finally get a few photos of Age of Sigmar miniatures onto the blog. For now though I will leave you with a picture of my winning entry with some small commentaries on the model.

Agengrim One-Eye of Gravenport - Bishop of the Church of Nagash's Hand

Tuesday, 26 July 2016

How to: Frostgrave bases

In an effort to add more tutorials to this blog I have decided to share my method of basing my Frostgrave miniatures. I wanted to create something that was fairly unique and also really emphasised the coldness of the city which I chose to evoke by the use of cool blues. I have seen lots of different ways of doing snow-basing and I wanted to develop a quick method for batch painting which relied on paints alone without the need to use various basing materials.

Agrellan Earth
1. A liberal amount of Agrellan Earth is applied (Martian Ironearth works fine as well) to the base and is left to dry fully until cracked. The thicker you put this on the more dramatic the effect will be. If you want to speed up the process you can hold the base under a hair dryer for a minute or so but I prefer to let mine dry naturally.

Blue Horror
2. Then the base is covered in Blue Horror and allowed to dry.

Nihilakh Oxide
3. Then the base is given a liberal wash of Nihilakh Oxide.

Blue Horror 
Ulthuan Grey
Ceramite White
Baharroth Blue
4-7. Once the Nihilakh Oxide is dry, dry-brush is succession: Blue Horror, Ulthuan Grey and Ceramite White, getting more gentle and sparing as you move from colour to colour. To provide a neat finish the rim of the base is then uniformly covered in a layer of Baharroth Blue.

Finishing Touches
8. Your base now resembled a snowy sheet of ice and on a base such as this where there aren't any ruins or extras to break up the whiteness I like to add some tufts of Mordheim Turf. Once this has been put on I will add blood effects (something that contrasts really well with the snow).

And with that the base is done. While this process can be a little time consuming as you wait for the Agrellan Earth and the Nihilakh Oxide to dry; it is really easy to do and creates an effective uniformed look across a collection.

For more posts about Frostgrave visit the Frostgrave Page of the blog where I will be posting plenty of content over the next few months.

Monday, 18 July 2016

The Inexorable Engine - Chaos in the Old Wolrd

Tzeentch will have his due...
I have had a long and troubled relationship with the forces of Chaos. This was never an army I really planned on having; most of it being a gift from a friend. Rather than selling it over the years I have done various things with it and previously the army looked like this: Part 1 and Part 2. However this year I decided that in tribute to the Old World I would paint this army up and finish it properly for display.

I decided to give it a major re-theme, re-paint and added a few new things like Chaos Dwarves while cutting any filler and rubbish. After being busy with uni for a year I settled down for a month of intensive painting and finally got this army where it is now.

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